Getting started

System Requirements

Rendering

Vectary Dashboard

Account Settings

Roles

User Interface

Scene Orientation

Units

How To Get Help

Importing

Import formats

Figma frames import

CAD files

Processor

Design process

Design mode

Materials and Textures

Animated Materials

Decals

UV mapping

Camera

Lighting and Environment

Effects

Background

Ground plane

Control Bar

Libraries

Edit mode

3D Configurator

Variants

Interactions

Animations

Floating UI

Hotspots

Variables & Expressions (Beta)

Scene and project settings

Version History

Augmented Reality (WebAR)

WebXR (beta)

Loading screen

Mouse controls

Interaction prompt

Menu - Settings

Sharing, exporting, embedding

Sharing

Performance analyzer

Optimizing a shared project

Project cloning

Embedding to other software

Animations

Overview

Vectary’s animation system is based on keyframes, allowing for precise control over object transformations within a structured timeline. The animation workflow is built around a timeline where keyframes define changes over time.

To animate objects, switch to Animate mode.

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Timeline

The timeline is the primary interface for managing animations in Vectary. It provides a visual representation of keyframes along a linear time axis, allowing precise control over animation timing and transitions. The timeline enables to set, move, and edit keyframes, adjust interpolation, playback type, and structure animations efficiently.

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<aside> <img src="/icons/info-alternate_gray.svg" alt="/icons/info-alternate_gray.svg" width="40px" /> The height of the timeline can be adjusted by dragging its edge to expand or contract the view

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Master Handlers & Keyframes

The timeline displays only two keyframes by default - the first and last - called Master Handlers.

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All intermediate keyframes are contained within the master group and can be accessed by clicking the expand icon or double-clicking the grey line.

master group

master group

intermediate keyframes inside master group

intermediate keyframes inside master group

<aside> <img src="/icons/info-alternate_gray.svg" alt="/icons/info-alternate_gray.svg" width="40px" />

Dragging a Master Handler scales all keyframes proportionally

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Keyframes

Interpolation

Interpolation controls how animation transitions between keyframes.

To change interpolation, select at least one keyframe and choose the desired method.

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Available interpolation types: