Getting started

System Requirements

Rendering

Vectary Dashboard

Account Settings

Roles

User Interface

Scene Orientation

Units

How To Get Help

Importing

Import formats

Figma frames import

CAD files

Processor

Design process

Design mode

Materials and Textures

Animated Materials

Decals

UV mapping

Camera

Lighting and Environment

Effects

Background

Ground plane

Control Bar

Libraries

Edit mode

3D Configurator

Variants

Interactions

Animations

Floating UI

Hotspots

Variables & Expressions (Beta)

Scene and project settings

Version History

Augmented Reality (WebAR)

WebXR (beta)

Loading screen

Mouse controls

Interaction prompt

Menu - Settings

Sharing, exporting, embedding

Sharing

Performance analyzer

Optimizing a shared project

Project cloning

Embedding to other software

Augmented Reality (WebAR)

Add AR for your projects in one click

https://youtu.be/u25b3hw4vnI?si=y1o2WL34Cp-cyrDj

How to add AR (+ QR code)

The Augmented Reality feature is turned on the Right bar.

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What happens after an AR has been added:

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<aside> <img src="/icons/info-alternate_purple.svg" alt="/icons/info-alternate_purple.svg" width="40px" /> For AR the recommended maximum number of polygons is 100k Learn more: Optimizing a shared project

</aside>

AR: Settings

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1 — Icon that displays the status of creating the version of the scene for ****Android (GLTF) and iOS (USDZ). Versions are created automatically. If the project has been changed, you will need to synchronize the models again by clicking on these icons.

2 — A green checkmark means that all is well and the files have been created. If it does not appear, it means that there is a problem. Most likely, there will be an error text in the upper right corner of the scene.

3 — You can load a completely different model for the AR. That is, the model for the AR will be different from what will be seen in the Viewer.

4 — ****Select a specific object/group or selection that is exported to AR (the other objects will be ignored for AR).

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5 — Choose in which corner to place the AR icon

6 — ****Select the padding from the edge of the stage to place the icon

7 — Change the size of the icon

8 — You can replace the icon with your own .png or .jpg

image.png

9 — Define the units for a model that will be displayed in AR

10 — Defines if scaling of the object in AR is allowed or not

11 — When enabled, configuration changes will be updated in AR; when disabled, configuration changes do not affect AR

12 — The language defines the text in the AR popup (QR code)

AR: Auto update (show current configuration)