Getting started

System Requirements

Rendering

Vectary Dashboard

Account Settings

Roles

User Interface

Scene Orientation

Units

How To Get Help

Importing

Import formats

Figma frames import

CAD files

Processor

Design process

Design mode

Materials and Textures

Animated Materials

Decals

UV mapping

Camera

Lighting and Environment

Effects

Background

Ground plane

Control Bar

Libraries

Edit mode

3D Configurator

Variants

Interactions

Animations

Floating UI

Hotspots

Variables & Expressions (Beta)

Scene and project settings

Version History

Augmented Reality (WebAR)

WebXR (beta)

Loading screen

Mouse controls

Interaction prompt

Menu - Settings

Sharing, exporting, embedding

Sharing

Performance analyzer

Optimizing a shared project

Project cloning

Embedding to other software

Export options

Other

Figma Plugin - Vectary 3D Studio Lite

2D to 3D

Adding comments

Object Editing

Left bar

Shortcuts

Model API

Introduction

Quick Start

Events & Listeners

Floating UI Configurators

Ecommerce

Shortcuts

Using keyboard shortcuts is an excellent way to super-speed your workflows. Try including as many as you can remember in your Vectary Studio project work.

Edit functions

Function name Keyboard shortcut - Windows Keyboard shortcut - Mac OS
Undo Ctrl + Z Cmd + Z
Redo Ctrl + Shift + Z Cmd + Shift + Z
Duplicate Ctrl + D Cmd + D
Duplicate Linked Ctrl + Shift + D Cmd + Shift + D
Merge X X
Convert to Geometry E E
Group Ctrl + G Cmd+ G
Ungroup Ctrl + Shift + L Cmd + Shift + L
Hide Selection Ctrl + Shift + H Cmd+ Shift + H
Lock Selection Ctrl + Shift + L Cmd + Shift + L
Delete Backspace or Delete Backspace or Delete
Copy Object Ctrl + C (Alt+drag) Cmd + C (Alt+drag)
Paste Object Ctrl + V Cmd = V

Selection functions

Function name Keyboard shortcut - Windows Keyboard shortcut - Mac OS
Selection mode Esc Esc
Marquee M M
Lasso L L
Paint Select P P
Select All Ctrl + A Cmd + A

View functions

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Grid and snap functions

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Canvas

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Materials

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Edit mode shortcuts

To access edit mode for precise modification of object meshes, convert an object to geometry first (bake), then with object selected: right-click > Convert to Geometry, (or press ā€˜E’).

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